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System shock 2 difficulty

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Where Bioshock's RPG elements manifested in plasmids, System Shock works with cybernetic modules that upgrade your augmented body. System Shock 2 is 22nd century cyberpunk space futurism to Bioshock's 1920's Art Deco underwater world. With legendary Creative Director, Ken Levine, at the helm of the equally-legendary (and short-lived) Looking Glass Studios, these guys were also responsible for the equally-awesome Thief series in 1998, while Ken was more recently involved with Bioshock in 2007. Come shout at me in the forums if you disagree! Why? Because Shock 2 is a landmark action-RPG game that has arguably never been surpassed.

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Even if you are a member of our younger audience whose gaming history extends back only as far as Call of Duty, definitely keep reading. If you haven't heard of it, don't worry, since it first hit the market in 1999. Not only that, but the download is packed with extras and it's DRM free.

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If you've been diving into recent releases like Crysis 3, Dead Space 3 or even if you're still playing FarCry 3, there's one recently released title that never did make its third iteration: System Shock 2.Īfter a decade in IP limbo - which also explains where there was no Shock 3 - the awesome guys are GOG.com have managed to secure the rights to a re-release of System Shock 2.